This is a simple format to get the most out of limited time with playtesters.
Player Journey
A way to guide players through their gaming experience
Client Feedback Form
A simple form that will help you make sure that feedback is communicated properly.
User Journey
A tool useful to diagnose and analyze how a player encounters different steps of the game.
KFC
A simple way to organize playtester feedback while describing next steps.
The Shape of Curves
When thinking of balance, thinking of the shape of curves is a good starting point.
Priority Pyramid
This is a useful way to keep priorities in check and make sure it’s not overwhelming.
Feature Briefs
Used to prepare game ideas for production and share them with the team.