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  • Game Design Process
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Home Posts Production

Tag Archive

Below you'll find a list of all posts that have been tagged as “Production”

MDA Framework

One of the most widespread ways to analyze a game holistically.

GD-1GD-2Production

One Pager

A critical part of pitching a game idea to the wider team.

GD-2Production

Bartle’s Player Types

One of the oldest & most widely used player categorizations

GD-2Production

X-Statement

The first step in development after having the game idea.

GD-1Production

Client Feedback Form

A simple form that will help you make sure that feedback is communicated properly.

GD-4GD-5Production

Concept Slide

An easy way to present an idea and get early buy-in from the team.

GD-1Production

Priority Pyramid

This is a useful way to keep priorities in check and make sure it’s not overwhelming.

GD-4GD-5Production

Agile Statement

This is a great way to define the vision of a game

GD-1Production

Module Maps

Super useful in organizing a project and knowing where to start.

GD-3Production

Feature Briefs

Used to prepare game ideas for production and share them with the team.

GD-4GD-5Production